Wednesday, May 12, 2010

Fable III May Feature A Wide Assortment of Wildlife

""The lack of animals in the Fable franchise is always something that has bothered me," Lionhead's Lead Artist, John McCormack, told Beauty of Games.

"The problem is trying to convince an entire animation/AI team to spend their resources away from things like combat, cutscenes, expressions, gestures, simulation etc and work on the new badger we’ve just built," he jokes. "As you can imagine, the priority drops somewhat for these things and often don’t make the final cut."

That all may change in Fable III though the Lead Artist told the site.

"In Fable III, so far we’ve built bats, crows, rabbits, ducks, robins, vultures, lizards, rats, butterflies, moths, insect swarms, dogs, fireflies, geese and we even started on a cow... whether or not these will make it into the final game is anyone's guess at this point."

It was all going swimmingly until that last sentence. He's right though, Fable does need more wildlife and local fauna, if only because kicking chickens gets old quite quickly and we'd much rather kick a... cow? Yes, a cow.

Although, that being said, we're hoping that we get to see some cow-tipping action in Fable III. Oh boy, I've just opened up the biggest can of worms...
"

To see this post click here. haha i think this new idea for fable III is going to open up alot of new ideas and other things. Ive always liked wild life in games and some for hunting or even just for fun to watch and see how they react to you or their environment around them. Its very interesting to see them eat and stir if you make suddon movements. For example in far cry 2 You can be just driving around the desert landscape and suddunly a zebra jumps in front of your car or you see a heard of water bufalo and you can go up to the and watch or kill them if that is what you desire.

No comments:

Post a Comment